I've been adjusted the settings for the water in Maya using an ocean shader. I was able to change the wave height and speed to best suite our pool scene.
I created splash using a wake but the splash wasn't high enough so i decided to work with nparticles to see how that goes. But its was best to create a splash sequence in 2D as Daryl suggested and I was happy with the result.
Pool Splash V01
Pool Splah V02

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